Continuity

Filed under: Web Games — Cameron @ 4:01 pm May 3, 2010

Lady and gentleman i present you, Continuity.  Continuity is a side scrolling platform puzzle game / sliding puzzle.  Your objective in the game is fairly obvious, get the red key, open the red door.

 

Link

 

It uses the standard arrow keys for movement and jumping and the space bar for sliding the stages around (more on that later).  As mentioned before your goal is to get the red key and go to the red door, the hard part is that to cross over into the next level  the two parts must match up perfectly at the side you are trying to move into.  Hitting the spacebar lets you rearrange the parts of the stage to move to the next area (see video  below).

 

 

As you progress through the game the levels get larger as the game adds more tiles to the stage and more twists and turns to each level.  Its one of the more original games I have played in a while. somehow successfully mixing those little plastic sliding puzzles you got as a kid with a platform sidescroller.

So go give it a try, and in case you missed the first two links, play it over at Kongregate.

Monster Hunter 3

Filed under: Uncategorized — Tyler @ 12:08 am May 1, 2010

A few weeks ago, I wrote about the Monster Hunter 3 demo. The other week, the game actually came in. After enjoying the feeling of holding a new game in my hands I opened it up. In the bag with the game was a 500 Wii Points card courtesy of Gamestop as a special gift for pre ordering it. I popped the game in my Wii and sat down. I was ready.

I started a new game. The first thing you do is make your character. I gave mine corn-rolls pulled back in a ponytail and named him Bootsy. I continued on and watched the opening scene depicting a peaceful oceanside village. That’s the first thing I want to comment on. The village that the events of the gamer centers around is a very eye pleasing setting. It is on the coast of an island or continent (not really sure which one) and some of the village is built upon docks jutting out into the water. If you take way the land it would look like the place from the beginning of Waterworld.

When you gain control of your character, you are talking to the cheif of the village. There have been problems around the village and you are a guild hunter that is there to help solve everything. The cheif gives you a hut in the village which also comes with a nice view of the sea and a felyne (cat person) servant. There is a bed there for you to sleep in and a box for storage. You can even decorate our hut with the felyne’s help.

Your first quests involve getting resources to rebuild the hunter camp that was destroyed by the earthquake. Then the quests become a bit more serious once you start actually getting guild quests. The more items you find the more possibilities you have with forging and upgrading weapons, armor, and other items.

The game has good controls that are easy to pick up and also versatile (especially with he classic controller). The characters around the village are somewhat goofy like in the other Monster Hunter games. The monsters look great and have different weaknesses and strengths that makes for good hunting. There are also supposed to be new quests to download via Nintendo WFC. I’m currently not sure of when these will come out, but I’m sure it won’t be too long.

Good hunting!

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