Super Mario Bros. Crossover
I usually shy away from talking about works based on the original Super Mario Bros. game. Mostly because so many people put out such a volume of remixed songs, fanart, and just stuff, that I’ve all but become numb to the stuff.
But eventually something comes along that grabs my attention, like Super Mario Bros. Crossover
It’s a reimagining, of sorts, of the original Super Mario Bros. game, with the exception that instead of the titular Bros., you have your choice of several characters from the NES’s 8-bit heyday, each with signature moves and attacks. It’s kind of like Super Smash Bros… except without the fighting game parts.
Each of the characters controls more or less like they did in their respective games, though some concessions have been taken. Simon Belmont gets a double-jump, for example, to make up for his comparatively pitiful jumping ability.
Pretty much, the game is laid out as you’d expect. All the hidden powerups and warp zones are there. You can even play as the Original Mario if you want (but you’ve been there, done that, I’d imagine).
There are two things to keep in mind here:
1. If you play this game, you’re going to definitely want to use a gamepad and a copy of your favorite joystick-to-keyboard mapping program to make the game reasonably easy to control and
2. Ryu Hyabusa from Ninja Gaiden has been added as a playable character
You can play Super Mario Bros. Crossover here
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